I'm looking at you, Californication! We watched the first season of this show, but I vetoed watching more episodes because of the annoying situations the characters found themselves in. Yes, I know terrible things are going to happen when everyone finds out the truth. Just please, for the love of everything television worthy, don't stretch out the period between when the audience finds out and when the characters do.
This was a nice, fun-filled weekend. The clocks jumped forward, and Julie and I both passed our Naginata exams. It's almost sunny this morning, and I expect good things this week. Good things.
I am in the middle of another project at the moment (regrettably, not a soon-to-fail video game). This explains my complete lack of doodling or writing or doing anything remotely creative (outside of the Project). I'm not sure it will be worth the effort, and I'm very much looking forward to finishing it so I can get back to my other creative pursuits.
Maybe one day I'll even write again. I know, I kid.
The one in the doodle, by the way, was an overehead RPG action game that I may return to one day. The OCI (that's Overly Clever Idea that turns out not to be very clever) was to make the players very small so they can plow through lots of tiny (or large) monsters as they work their way through the dungeons. I even had some rudimentary random map making code up and running (after borrowing the algorithm from the internets), and lots of little monsters making a beeline for the hapless player. Writing about it makes me want to return to it and see why I gave up. After the Project, that is.