This is certainly not timely. We played and beat Castle Crashers back in September 2008. It's a fun 2.5D romp with four square-masked and armored heroes through a cartoony world filled with damsels in distress and oversized ogres. It was a good three or four night game with a very shallow learning curve. We even had a fourth player, which is rare for us. My fingers were a bit tired at the end, and it reminded me how challenging the old-school games were in finding the proper horizontal plane to attack the enemies.
Tuesday, March 3, 2009